The Effectiveness of Audio Visual Media and Snakes and Ladders Washing Hands on Knowledge of School Age Children

Authors

  • Nutrisia Nu'im Haiya Fakultas Ilmu Keperawatan, Universitas Islam Sultan Agung
  • Iwan Ardian Faculty of Nursing, Universitas Islam Sultan Agung

DOI:

https://doi.org/10.25311/keskom.Vol9.Iss2.1398

Keywords:

Audiovisual, Hand washing, Knowledge, Snakes and ladders, School Age

Abstract

Introduction: Education through health education is one of the efforts to prevent diarrhea in children. The key to the success of health education for children lies in the media used, snakes and ladders media and audio-visual media are media that can be used in health education for children, but there has been no research related to differences in their effectiveness on knowledge about hand washing in school-age children. Methods: Experimental research with a quasi-experimental design with nonequivalent pretest-posttest technique, random sampling being a sampling technique, with school-age children as respondents and a total of 80 respondents consisting of 40 health education intervention groups with snakes and ladders media and 40 audio-visual media intervention groups. data were measured before and after the intervention in both groups, and data were analyzed by the Wilcoxon test and Mann-Whitney test. Results: The snake and ladder media was effective in increasing children's knowledge with p value 0.001 <0.05 and audio-visual media was equally effective in increasing children's knowledge with p value 0.008 <0.05, while the Mann-Whitney test showed that there was no significant difference in posttest results between the intervention groups with a value of 0.241> 0.05. Conclusion: Snakes and ladders media and audio-visual media are equally effective in increasing children's knowledge about hand washing, so this can become a media basis for health promotion by related stakeholders.

Downloads

Download data is not yet available.

References

Anggraini NV, Anggraeni DT, Rosaline MD. Peningkatan Kesadaran PHBS Cuci Tangan Dengan Benar Pada Anak Usia Sekolah. J Kreat Pengabdi Kpd Masy. 2022;5(4):1172–9.

Kaunang PV, Pangemanan M, Bokau JJ, Program ), Ilmu S, Masyarakat K, et al. Faktor-Faktor Yang Berhubungan Dengan Kejadian Diare Pada Siswa Sd Gmim 46 Sukur Kecamatan Airmadidi. J Kesehat Masy UNIMA. 2021;02(03):60–5.

Wulandari, Yuliawati R. Literatur Review Analisis Hubungan Perilaku Cuci Tangan Pakai Sabun dengan Kejadian Diare pada Anak Sekolah. Borneo Student Res. 2021;3(1):589–97.

Criony J. Efektifitas Media Promosi Kesehatan Audio Visual Lagu Cuci Tangan Terhadap Pelaksanaan Cuci Tangan 6 Langkah Pada Anak. J Public Heal Educ. 2022;1(02):57–63.

Aditya RD, Wandi, Saputra DDY, Djuwadi G, Kholidah D. Pengaruh Media Promosi Kesehatan Terhadap Pengetahuan Cuci Tangan Pakai Sabun. J Inf Kesehat Indones. 2022;8(1):82–9.

Rosyadi MD, Noor H. Pelatihan Pemanfaatan Game Edukasi Kahoot Sebagai Media Pembelajaran Pada Dosen Stikes Husada Borneo Program Studi Rekam Medis Dan Informasi Kesehatan. In: Prosiding Hasil - Hasil Pengabdia Masyarakat Tahun 2019 Dosen - Dosen Universitas Islam Kalimantan. 2019. p. 358–61.

Ilmiyah NH, Sumbawati MS. Pengaruh Media Kahoot dan Motivasi Belajar Terhadap Hasil Belajar Siswa. J Inf Eng Educ Technol. 2019;3(1):46–50.

Maksum E, Nurharlina, Nugrahaeni DK, Inayah L, Lukman M. Efektivitas Promosi Kesehatan Permainan Ular Tangga Modifikasi Terhadap Tingkat Pengetahuan Tentang Protokol Kesehatan Covid 19. J Telenursing. 2022;4(2):449–58.

Hastuti S, Dantes N, Suranata K. Pengembangan Media Permainan Ular Tangga untuk Meningkatkan Perilaku Coping pada Siswa. J Bimbing Konseling Indones. 2021;6(1):115–23.

Pahendra P, Selman H, Said H, Sasnita U, Indah Rusli T. Jurnal Obsesi: Jurnal Pendidikan Anak Usia Dini. Univ Muhammadiyah Kendari [Internet]. 2021;4(2):2025–36. Available from: https://www.obsesi.or.id/index.php/obsesi/article/view/1077

Jannah PI, Djannah RSN. Pengembangan Permainan Ular Tangga Sebagai Media Promosi Kesehatan Tentang Perilaku Hidup Bersih dan Sehat. Med Respati J Ilm Kesehat. 2021;15(4):245–52.

Nugroho T, Rosidah S. Pengaruh Pendidikan Kesehatan Dengan Media Audiovisual Terhadap Pengetahuan Cuci Tangan Pakai Sabun Pada Anak SD Kelas 2. Heal J. 2020;8(1):41–8.

Mansa G, Faidiban R, Mustamu AC. Efektifitas Media Audiovisual Dalam Meningkatkan Kepatuhan Pelaksanaan Protokol Kesehatan Pencegahan Covid-19 Pada Siswa Sekolah Dasar. Al-Madrasah J Pendidik Madrasah Ibtidaiyah. 2022;6(2):377.

Mustain M, Wulansari W. Peningkatan Pengetahuan Perilaku Hidup Bersih dan Sehat Melalui Permainan Ular Tangga. Disem Fak Kesehat. 2021;1(1):9–13.

Oktavani E, Susmini, Feri J. Formation And Training Of Young Ners Cadres With Educational Games Snakes And Ladders. J Character Educ Soc. 2021;4(3):652–60.

Notoatmodjo. Promosi Kesehatan dan Perilaku Kesehatan. Jakarta : Rineka Cipta. 2012;

Salsa DT, Isnanto, Hidayati S. Pengetahuan Pemeliharaan Kesehatan Gigi dan Muut Sebelum dan Sesudah Penyuluhan Menggunakan Media Ular Tangga. J Ilm Keperawatan Gigi [Internet]. 2022;3(2):262–71. Available from: http://ejurnal.poltekkestasikmalaya.ac.id/index.php/jikg/index

Ariessanti HD, Trisetyo A, Suparta W, Abudurahman E. Concept of gamification in adaptation of snake ladder online representation education covid-19. Int Conf Inf Technol Syst Innov ICITSI 2020 - Proc. 2020;19(23):435–42.

Kusumawardani LH, Rekawati E, Fitriyani P, Ni Luh YSDP. Improving clean and healthy living behaviour through snakes and ladders board game among school children. Sri Lanka J Child Heal. 2020;49(4):341–6.

Malik AA, Padilah NS, Nurparida E, Rosmawati A, Desiyanti SS, Triyana G. Snakes and Ladders Game as a Media for PHBS Counseling at SDN 3 Muktisari. Kolaborasi J Pengabdi Masy [Internet]. 2021;1(2):112–20. Available from: https://journal.inspira.or.id/index.php/kolaborasi/article/view/23

Prasetyanti DK, Yanuaringsih GP. Pengaruh Permainan Ular Tangga Terhadap Perilaku Hidup Bersih Dan Sehat (Phbs) Pada Anak Sekolah Dasar. J Penelit Keperawatan. 2019;5(1).

Samiksha C, Kalmath S. A study to assess the effectiveness of snake and ladder game on knowledge and practice regarding healthy habits among school children in selected school in …. Int J Recent Innov Med Clin Res. 2021;3(3):1–6.

Bahrah, Wigunarti M. Edukasi Perilau Cuci Tangan Melai Funhandwashing Menggunakan Media Audio Visual Dalam Pencegahan Covid 19. J Kreat Pengabdi Masy. 2022;5(8):2479–96.

Nurhayati, Agusniatih A. Development of Moral Religious Values Through Audio Visual Media in Group B of Aisyiyah Kindergarten 1 Palu. In: Proceedings of the 2nd Early Childhood and Primary Childhood Education (ECPE). 2020. p. 158–64.

Achjar KAH, Putri NLPT. Pengaruh Pendidikan Kesehatan Dengan Media Audio Visual Terhadap Perilaku Landia Dalam Penguatan Menerapkan Protokol Kesehatan. J Keperawatan. 2022;14(3):739–46.

Gunawan D. Pengaruh Media Video Interaktif Terhadap Hasil Belajar Kognitif Kelasa IV SD Negeri 2 Karangrejo Trenggalek. EDUPROXIMA J Ilm Pendidik IPA. 2020;2(1):1–9.

Submitted

2022-11-15

Accepted

2022-12-16

Published

2023-07-26

How to Cite

1.
Nutrisia Nu'im Haiya, Ardian I. The Effectiveness of Audio Visual Media and Snakes and Ladders Washing Hands on Knowledge of School Age Children. J Keskom [Internet]. 2023 Jul. 26 [cited 2024 Nov. 23];9(2):231-9. Available from: https://jurnal.htp.ac.id/index.php/keskom/article/view/1398

Similar Articles

<< < 13 14 15 16 17 18 19 20 21 22 > >> 

You may also start an advanced similarity search for this article.